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3D File formats (Articles in section)  
 3D File formats 

Quake 2 BSP File Format  
The purpose of this document is to detail the structure of the BSP file format used by Quake 2 to store maps; in particular, the focus is on rendering Quake 2 worlds. Although there is other information contained in the BSP file used for other game elements (such as enemy AI, etc.), I don't have complete information on them so I won't discuss these beyond mentioning them. If you have anything to contribute on these parts please feel free to e-mail at the address listed above. Also, although I've tried my best to minimize errors, if you find anything that is incorrect please let me know.
Author Max McGuire   
Last update 2003-02-11  English
   
 
   

 Level editing and artistic game design 

Tomb Raider editing  
Models and levels
Author WebMaster   
Last update 2003-01-21  English
   
 
   

 3D File formats 

T.C.P  
Welcome to "The Converter's Paradise". This site is built to provide you with different converter tools.
Author WebMaster   
Last update 2002-12-22  English
   
 
   

 3D File formats 

File Formats descriptions  
Author WebMaster   
Last update 2002-12-18  English, Spanish
   
 
   

 3D File formats 

RTX  
RTX: Import and see 3D files
Author Oscar García   
Last update 2002-11-17  English, Spanish
   
The RTX file format is an advanced ASE file format that supports important issues missing in ASE, e.g. skinning. This means it is easy to understand, therefore easy to implement to your own software
 
   

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