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Tutorial |
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Author WebMaster |
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Last update 2003-04-12
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DX section |
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Author WebMaster |
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Last update 2003-03-13
English |
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Models and levels |
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Author WebMaster |
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Last update 2003-01-21
English |
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Search for a good algorithm |
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Author Manuel Lucas Viñas Livschitz |
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Last update 2002-12-12
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Version 3.0 (beta)
Search for an algorithm that allows a changing 2.5D surface to be rendered
in real time in most fastest way, with polygon count reduction only.
To archive this, the input data is bidimensional matrix with height
values and no additional data.
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A Simple Explanation of BSP Trees |
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Author WebMaster |
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Last update 2002-11-01
English |
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Perspective Transforms from an angle and near-far distances |
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Author WebMaster |
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Last update 2002-11-01
English, Spanish |
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Gamecoding UK Tutorials |
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Author WebMaster |
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Last update 2002-10-26
English, Spanish |
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Gamecoding tutorials |
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Author WebMaster |
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Last update 2002-10-26
English, Spanish |
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Freeware 3D game engine |
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Author WebMaster |
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Last update 2002-10-26
English, Spanish |
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Terrain-based gamming tutorial |
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Author WebMaster |
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Last update 2002-10-23
English, Spanish |
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DX free games with source code |
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Author WebMaster |
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Last update 2002-10-23
English, Spanish |
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Advanced graphics programming tutorials about MFC, DirectX,
OpenGL games: DirectX Skin mesh animation,... |
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Author WebMaster |
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Last update 2002-10-20
English |
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A meeting point for game programmers |
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Author WebMaster |
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Last update 2002-10-20
English |
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A meeting point for game programmers |
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Author WebMaster |
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Last update 2002-10-20
English |
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A list of links about commercial games, free games, and
resources for game programmers [very good] |
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Author WebMaster |
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Last update 2002-10-20
English |
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