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Landscape-style engine that pretends to be an indoor first person shooter engine. Combines very high precision dynamic occlusion culling with a form of geometric mipmapping on the whole world for dynamic LOD for configurable fps & graphic detail on most machines. Uses OpenGL & SDL. Includes source, demo and editor. |
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Author WebMaster |
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Last update 2002-12-01
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3D networked multiplayer tank battle game |
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Author BZFlag.org |
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Last update 2002-09-09
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| BZFlag
is an OpenSource OpenGL 3D networked multiplayer "battlezone capture
the flag" tank game for Windows, Linux, Irix, FreeBSD Solaris and
Mac OSX. Gameplay really rocks. It's playable on Mesa with diminished
and rocks on hardware 3D systems. Game server lists are supported to
help you find people to play against.
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A GPL flight simulator |
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Author FlightGear |
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Last update 2002-09-07
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| The
FlightGear flight simulator project is an open-source, multi-platform,
cooperative flight simulator development project. Source code for the
entire project is available and licensed under the GNU General Public
License.
The goal of the FlightGear project is to create a sophisticated flight
simulator framework for use in research or academic environments, for
the development and pursuit of other interesting flight simulation ideas,
and as an end-user application. We are developing a sophisticated, open
simulation framework that can be expanded and improved upon by anyone
interested in contributing.
There are many exciting possibilities for an open, free flight sim.
We hope that this project will be interesting and useful to many people
in many areas.
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The Open Racing Car Simulator (GPL) |
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Copyright © Eric Espié & Christophe Guionneau, 1999,
2002. |
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Last update 2002-07-13
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| TORCS
is a 3D racing cars simulator using OpenGL.
The goal is to have programmed robots drivers racing against each others.
Nevertheless, a joystick interface is present in order to drive yourself.
TORCS is available on Linux and Windows.
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A Tron motorbike racing game |
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Author Andreas Umbach |
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Last update 2002-05-30
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| The
first version of gltron (0.1) was written on a rainy afternoon in June
1998, as an exercise for the computer graphics course at the university.
After that, nothing happened.
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Heretic for Linux and OpenGL |
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Author WebMaster |
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Last update 2000-05-02
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A GPL asteroids game for Linux |
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Copyright (C) 2000 Stuart Mark Pomerantz |
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Last update 2000-01-01
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