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Game development |  |
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| Level editing and artistic game design |
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 | 2003-04-12 | ''HFX textures'' - [Quake editing] A Good textures and models for quake site Author WebMaster |  | 2003-01-28 | ''QuArK 6.x'' - [Freeware] Map-editor for many games: Quake 1, Hexen 2, Quake 2, Heretic 2, Half-Life, Sin, Kingpin, Soldier of Fortune, Quake-3:Arena, Star Trek:Voyager-Elite Force and a few more... Author WebMaster |  | 2003-01-21 | ''Tomb Raider editing'' - [Level editing and artistic game design] Models and levels Author WebMaster |  | 2003-01-06 | ''AEON's'' - [Level editing and artistic game design] Maps section Author WebMaster |  | 2003-01-06 | ''Inside 3D'' - [Level editing and artistic game design] Game editing for Quake, Quake 2, Half-Life, Jedi Knight Author WebMaster |  | 2003-01-06 | ''Annihilator's Game Editing Site'' - [Level editing and artistic game design] Game editing for Quake, Quake2, StarCraft, Unreal, Sin, Total Annihilation, and Half-Life. Author WebMaster |  | 2003-01-06 | ''Quake Lab 2'' - [Quake editing] Game editing for Quake2 Author WebMaster | |
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 | 2003-01-28 | ''Yursoft'' - [Consoles] PockePC and XISO-CD generator for XBox Author WebMaster |  | 2003-01-28 | ''Mophun'' - [Game engines] mophun™ is a gaming platform that will make your phone rock! With the mophun™ game engine in your phone, you will be able to download graphic rich realtime interactive games never before seen on mobile phones. Sony-Ericsson is the first manufacturer that has integrated the mophun games engine in its phones. Mophun will also be available in a range of new mass market handsets shortly. Author WebMaster |  | 2003-01-21 | ''C++/MFC source code imaging library'' - [Image processing] CImageBuffer project is a C++ MFC library for image analysis, jpeg, dib and dicom, directshow™ video capture and TWAIN sources manager. It comes with full source code and can be compiled in ANSI or in UNICODE mode, and the advanced version can be compiled using Microsoft Visual Embedded Tools 3.0 (with Pocket PC 2002 SDK). Author WebMaster |  | 2002-11-27 | ''Mobile Games at Gamasutra'' - [Mobile Games] Author Vicenç García Altés | |
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 | 2003-05-26 | ''E3-2003: Half-Life 2 Gameplay video'' - [Game engines] Great. Author WebMaster |  | 2003-04-12 | ''Premier press'' - [Game engines] Books on game developing Author WebMaster |  | 2003-01-28 | ''Artificial Intelligence Tutorials'' - [AI misc] BOTS with source!!!!! Author WebMaster |  | 2003-01-28 | ''Mophun'' - [Game engines] mophun™ is a gaming platform that will make your phone rock! With the mophun™ game engine in your phone, you will be able to download graphic rich realtime interactive games never before seen on mobile phones. Sony-Ericsson is the first manufacturer that has integrated the mophun games engine in its phones. Mophun will also be available in a range of new mass market handsets shortly. Author WebMaster |  | 2003-01-28 | ''Djidjoo'' - [Terrains] SCREENSHOTS Author WebMaster |  | 2003-01-28 | ''Anarchy Online'' - [Role Playing Games] A fantastic MMORPG Author WebMaster |  | 2003-01-23 | ''FPSE - A 3D Game engine'' - [Projects] A 3D Game engine in development Author Manuel Lucas Viñas Livschitz |  | 2003-01-06 | ''Buzzsaw'' - [Misc] Quake 1-3, Halflife and Unreal Tournament levels and textures Author WebMaster |  | 2002-12-12 | ''Advanced Collision Detection Techniques'' - [Game engines] Author WebMaster |  | 2002-12-12 | ''Simple Intersection Tests For Games'' - [Game engines] Author WebMaster |  | 2002-11-17 | ''Fastgraph 3D Tutorial'' - [Game engines] Although It's a Fastgraph library tutorial It's a very descriptive tutorial for beginners in 3D programming Author WebMaster |  | 2002-11-06 | ''3d Rambles'' - [Game engines] Some basic points about game design Author WebMaster |  | 2002-11-01 | ''Pix'' - [Game engines] Pix is a "game kernel", written for TP/BP7, and currently being ported to C Author WebMaster |  | 2002-11-01 | ''How do I make games?'' - [Game engines] A path to game development for programmers Author WebMaster |  | 2002-11-01 | ''Generating Terrain'' - [Game engines] Author WebMaster |  | 2002-11-01 | ''Game Design: The Essence of Computer Games'' - [Game engines] Rules for a good game Author WebMaster |  | 2002-11-01 | ''The Art of Computer Game Design'' - [Game engines] A big collection of articles in magazines Author WebMaster |  | 2002-11-01 | ''Progressive vs. Experience games'' - [Game engines] Two points of view for a game Author WebMaster |  | 2002-11-01 | ''Implementing A Scripting Engine'' - [Game engines] Author WebMaster |  | 2002-11-01 | ''Space Game Design Tips'' - [Game engines] Author WebMaster |  | 2002-10-26 | ''Project FY'' - [Game engines] FY will be a 3D strategic/fps game Author WebMaster |  | 2002-10-26 | ''Fly3D'' - [Game engines] Freeware 3D game engine Author WebMaster |  | 2002-10-26 | ''Programming page in OpenGL and DirectX'' - [Game engines] Lake Side Author David Oard |  | 2002-10-23 | ''A Decent First-Person Camera'' - [Game engines] Howto with sourcecode Author WebMaster |  | 2002-10-23 | ''Become a Computer Game Developer'' - [Game engines] Author WebMaster |  | 2002-10-20 | ''OpenGL games list'' - [3D game tutorials] A list of links about commercial games, free games, and
resources for game programmers [very good] Author WebMaster |  | 2002-10-20 | ''Quake Developer's Pages'' - [Game engines] A link list about Quake in all aspects (mostly technical) Author WebMaster |  | 2002-10-20 | ''Crazy pixels'' - [Game engines] Advanced graphics programming including: A portal engine
and a DirectX Wizard Author WebMaster |  | 2002-10-20 | ''Simple Direct Media layer'' - [Game engines] SDL is a free (LGPL) cross-platform multi-media development
API, used for games, game SDKs, demos, emulators, MPEG players, and other
applications. Copyright SDL |  | 2002-10-18 | ''BYOND'' - [Game engines] A free 2D game developing system designed for RPG, and
Strategy gaming over internet Author WebMaster |  | 2002-10-18 | ''Blitz'' - [Game engines] A commercial game programming language Author WebMaster |  | 2002-10-18 | ''The Clickteam'' - [Game engines] A comercial 2D game developing system Author WebMaster |  | 2002-10-18 | ''3D Game engine'' - [Game engines] An abandoned GPL 3D Game engine (DOS/Linux) Author WebMaster |  | 2002-10-18 | ''The 3D Game maker'' - [Game engines] An award 3D game maker for non-programmers Author WebMaster |  | 2002-10-18 | ''3D Gamestudio'' - [Game engines] A 3D game maker Author WebMaster |  | 2002-10-18 | ''BlackFish'' - [Game engines] A GPL 3D isometric game with editor Author WebMaster |  | 2002-10-18 | ''Freecraft'' - [Game engines] A GPL Warcraft/Starcraft clone Author WebMaster |  | 2002-10-18 | ''Indiana Java'' - [Game engines] and the network of doom Author WebMaster |  | 2002-10-18 | ''SCUMM'' - [Game engines] Umm... It sounds me: Loom, Sam & Max Hit the Road,
Indiana Jones & The Fate of Atlantis, Day of the Tentacle, The Curse
of Monkey Island, Monkey Island 2: LeChuck's Revenge & The Secret
of Monkey Island Author WebMaster |  | 2002-10-18 | ''mad: adventure game engine'' - [Game engines] Like old adventure Sierra games Author WebMaster | |
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 | 2003-03-13 | ''The DirectX Experience'' - [DirectX] DX source and tutorials (not updated since '98) Author WebMaster |  | 2003-03-13 | ''Programmers Heaven .COM'' - [DirectX] DX section Author WebMaster |  | 2002-12-22 | '''Parchis' in Java'' - [2D game demos] Free game Author WebMaster |  | 2002-11-01 | ''PCGPE'' - [2D game tutorials] All about msdos game programming Author WebMaster |  | 2002-11-01 | ''Isometric views'' - [2D game tutorials] An introduction Author WebMaster |  | 2002-11-01 | ''Isometric Engines - are they for you?'' - [2D game tutorials] Author WebMaster |  | 2002-11-01 | ''The use of 3D hardware in a 2D game'' - [2D game tutorials] Author WebMaster |  | 2002-11-01 | ''The Case for Random Maps'' - [2D game tutorials] Author WebMaster |  | 2002-11-01 | ''Hexagonal coordinates explained, including hex/pixel coordinate conversion'' - [2D game tutorials] Author WebMaster |  | 2002-11-01 | ''Isometric, Dimetric, Axonometric projections'' - [2D game tutorials] Author WebMaster |  | 2002-10-26 | ''Thaputer Productions'' - [2D game demos] Game tutorials and demos con código fuente Author WebMaster |  | 2002-10-26 | ''GCUK'' - [3D game tutorials] Gamecoding UK Tutorials Author WebMaster |  | 2002-10-26 | ''GameTutorials'' - [3D game tutorials] Gamecoding tutorials Author WebMaster |  | 2002-10-20 | ''Gamedev'' - [3D game tutorials] A meeting point for game programmers Author WebMaster |  | 2002-10-20 | ''CFXWeb'' - [3D game tutorials] A meeting point for game programmers Author WebMaster |  | 2002-10-20 | ''OpenGL games list'' - [3D game tutorials] A list of links about commercial games, free games, and
resources for game programmers [very good] Author WebMaster |  | 2002-10-20 | ''NeHe productions'' - [OpenGL demos] A very famous OpenGL and game tutorials source [very
important] Copyright ©1997-2002 NeHe Productions. All Rights
Reserved. |  | 2002-10-20 | ''Apron'' - [OpenGL demos] Advanced and basic OpenGL Author WebMaster |  | 2002-10-18 | ''Escape Velocity Expansion Set'' - [Sprites] A site full of free 2D sprites Author WebMaster |  | 2002-10-18 | ''Reiner's tilesets'' - [Sprites] A site full of really free 2D sprites with animation Author WebMaster |  | 2002-10-18 | ''BlackFish'' - [Game engines] A GPL 3D isometric game with editor Author WebMaster |  | 2002-10-18 | ''Freecraft'' - [Game engines] A GPL Warcraft/Starcraft clone Author WebMaster |  | 2002-10-18 | ''Indiana Java'' - [Game engines] and the network of doom Author WebMaster |  | 2002-10-18 | ''SCUMM'' - [Game engines] Umm... It sounds me: Loom, Sam & Max Hit the Road,
Indiana Jones & The Fate of Atlantis, Day of the Tentacle, The Curse
of Monkey Island, Monkey Island 2: LeChuck's Revenge & The Secret
of Monkey Island Author WebMaster |  | 2002-10-18 | ''mad: adventure game engine'' - [Game engines] Like old adventure Sierra games Author WebMaster |  | 2002-09-24 | ''Pingus'' - [Open Source 2D Games] A Lemmings(tm) clone Author Ingo Ruhnke & David Philippi |  | 2002-09-01 | ''Liquid War'' - [Open Source 2D Games] A unique multiplayer wargame Author Thomas Colcombet |  | 2002-08-26 | ''Crimson Fields'' - [Open Source 2D Games] A unique multiplayer wargame Author Crimson Fields |  | 2002-08-26 | ''Chromium BSU'' - [Open Source 2D Games] Shooter Author Mark B. Allan | |
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 | 2003-05-07 | ''AABB Trees'' - [Physics tutorials] This week (or year, if you’ve been following the column) is on AABB (axis aligned bounding box) trees, the lovely and efficient bounding volume hierarchy that will bring you back into the realm of happiness… … and maybe let you speed some things up along the way. Not only that, I’ve included some sample code and a demo. Author WebMaster |  | 2003-05-07 | ''Collision Detection algorithms (very good)'' - [Physics tutorials] The problem of collision detection between moving objects is fundamental to simulations of the physical world. It has been studied in many different communities including robotics, computer graphics, computer-aided design, and computational geometry. There are several algorithms for collision detection. Examples include the Lin-Canny closest features algorithm, V-CLip, I-Collide, OBB-tree, and KDS. Author WebMaster |  | 2003-05-07 | ''Melax - Dynamic Plane Shifting BSP Traversal'' - [Physics tutorials] Technical Demo Author WebMaster |  | 2003-04-12 | ''Rigid Body Dynamics'' - [Physics tutorials] Physical simulation for games Author WebMaster |  | 2002-12-22 | ''Peter Dalton's Home Page'' - [3D engines] BSP, PVS, Collision Author WebMaster |  | 2002-12-19 | ''BRILLIANeT'' - [Misc] Old-fashioned C/C++ source code and tutorials Author WebMaster |  | 2002-12-12 | ''This site is dedicated to the graphical simulation of nature'' - [Misc] LParsers an so on Author WebMaster |  | 2002-12-12 | ''Exploring Spring Models'' - [Physics tutorials] This article reviews the implementation of a spring model from its simplest form to more sophisticated applications, taking the subject a step beyond the material available in most references Author WebMaster |  | 2002-12-12 | ''Snooker Balls'' - [Physics tutorials] So, here's the maths. The two balls on the left have just collided Author WebMaster |  | 2002-12-12 | ''Bouncy bouncy'' - [Physics tutorials] Bouncing off the floor Author WebMaster |  | 2002-10-26 | ''Fly3D'' - [Game engines] Freeware 3D game engine Author WebMaster |  | 2002-10-26 | ''Particle System API'' - [Physics demos] OpenGL with code and demo Author WebMaster |  | 2002-10-26 | ''Particle engine'' - [Physics tutorials] With explanation, code, and demo Author WebMaster |  | 2002-10-23 | ''Phisical Simulation'' - [Physics tutorials] Author WebMaster |  | 2002-10-20 | ''Wu Pixels'' - [Particles animation] Particle antialiasing Author Hugo Elias | |
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 | 2003-04-12 | ''UV Mapping for Games'' - [Lightwave tutorials] Tutorial Author WebMaster |  | 2003-03-13 | ''Programmers Heaven .COM'' - [DirectX] DX section Author WebMaster |  | 2003-01-23 | ''FPSE - A 3D Game engine'' - [Projects] A 3D Game engine in development Author Manuel Lucas Viñas Livschitz |  | 2003-01-21 | ''Tomb Raider editing'' - [Level editing and artistic game design] Models and levels Author WebMaster |  | 2002-12-12 | ''Fast Real-Time 2.5D Terrain Render'' - [Projects] Search for a good algorithm Author Manuel Lucas Viñas Livschitz |  | 2002-12-01 | ''Cube'' - [Open Source 3D Games] Landscape-style engine that pretends to be an indoor first person shooter engine. Combines very high precision dynamic occlusion culling with a form of geometric mipmapping on the whole world for dynamic LOD for configurable fps & graphic detail on most machines. Uses OpenGL & SDL. Includes source, demo and editor. Author WebMaster |  | 2002-11-01 | ''PCGPE'' - [3D game tutorials] A Simple Explanation of BSP Trees Author WebMaster |  | 2002-11-01 | ''PCGPE'' - [3D game tutorials] Perspective Transforms from an angle and near-far distances Author WebMaster |  | 2002-10-31 | ''Emergence'' - [AI demos] A PC-based software system, designed for the creation of interactive art. In this system, three dimensional, computer generated environments and autonomous, animated characters are displayed in real-time Author WebMaster |  | 2002-10-26 | ''GLdomain: game demos with source code!!!!'' - [3D game demos] With code and demo: FPS, flight simulator with terrains, Pong3D Author WebMaster |  | 2002-10-26 | ''Steinware'' - [3D game demos] Game tutorials and demos con código fuente Author WebMaster |  | 2002-10-26 | ''GCUK'' - [3D game tutorials] Gamecoding UK Tutorials Author WebMaster |  | 2002-10-26 | ''GameTutorials'' - [3D game tutorials] Gamecoding tutorials Author WebMaster |  | 2002-10-26 | ''Fly3D'' - [Game engines] Freeware 3D game engine Author WebMaster |  | 2002-10-23 | ''DEMOn Zone'' - [3D game demos] 3D games with source: MetaBalls, Direct3D8 Vertex Shaders Motion Blur Demo, rain effect, 3D pool, Terrains Author WebMaster |  | 2002-10-23 | ''3D World Design'' - [3D game tutorials] Terrain-based gamming tutorial Author WebMaster |  | 2002-10-23 | ''Drunken Hyena'' - [DirectX] DX free games with source code Author WebMaster |  | 2002-10-20 | ''3D Animation formats'' - [3D Games] A link to a list of 3D gamming animation formats: MD2,
MD3,... Author WebMaster |  | 2002-10-20 | ''3D Character Animation Guide'' - [3D Games] An animation guide using OpenGL and 3DS Max Author WebMaster |  | 2002-10-20 | ''WSU'' - [3D game tutorials] Advanced graphics programming tutorials about MFC, DirectX,
OpenGL games: DirectX Skin mesh animation,... Author WebMaster |  | 2002-10-20 | ''Gamedev'' - [3D game tutorials] A meeting point for game programmers Author WebMaster |  | 2002-10-20 | ''CFXWeb'' - [3D game tutorials] A meeting point for game programmers Author WebMaster |  | 2002-10-20 | ''OpenGL games list'' - [3D game tutorials] A list of links about commercial games, free games, and
resources for game programmers [very good] Author WebMaster |  | 2002-10-20 | ''Crazy pixels'' - [Game engines] Advanced graphics programming including: A portal engine
and a DirectX Wizard Author WebMaster |  | 2002-09-09 | ''BZFlag'' - [Open Source 3D Games] 3D networked multiplayer tank battle game Author BZFlag.org |  | 2002-09-07 | ''FlightGear flight simulator'' - [Open Source 3D Games] A GPL flight simulator Author FlightGear |  | 2002-07-13 | ''Torcs'' - [Open Source 3D Games] The Open Racing Car Simulator (GPL) Copyright © Eric Espié & Christophe Guionneau, 1999,
2002. |  | 2002-05-30 | ''glTron'' - [Open Source 3D Games] A Tron motorbike racing game Author Andreas Umbach |  | 2000-05-02 | ''GLHeretic'' - [Open Source 3D Games] Heretic for Linux and OpenGL Author WebMaster |  | 2000-01-01 | ''Asteroids3D'' - [Open Source 3D Games] A GPL asteroids game for Linux Copyright (C) 2000 Stuart Mark Pomerantz | |
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 | 2003-01-28 | ''Anarchy Online'' - [Role Playing Games] A fantastic MMORPG Author WebMaster |  | 2002-12-12 | ''This site is dedicated to the graphical simulation of nature'' - [Misc] LParsers an so on Author WebMaster |  | 2002-11-01 | ''NPC Conversations'' - [AI tutorials] Tutorial Author WebMaster |  | 2002-11-01 | ''Space Game Design Tips'' - [Game engines] Author WebMaster |  | 2002-11-01 | ''Game Design: The Essence of Computer Games'' - [Game engines] Rules for a good game Author WebMaster |  | 2002-11-01 | ''The Art of Computer Game Design'' - [Game engines] A big collection of articles in magazines Author WebMaster |  | 2002-11-01 | ''Progressive vs. Experience games'' - [Game engines] Two points of view for a game Author WebMaster |  | 2002-11-01 | ''Implementing A Scripting Engine'' - [Game engines] Author WebMaster |  | 2002-11-01 | ''Big List of Plots'' - [RPG] Very important Author WebMaster |  | 2002-11-01 | ''The Laws of Online World Design'' - [RPG] Very important Author WebMaster |  | 2002-11-01 | ''Leveling Up the CRPG'' - [RPG] An good article Author WebMaster |  | 2002-11-01 | ''Mu's Unbelievably Long and Disjointed Ramblings About RPG Design'' - [RPG] Includes topics such as balance, food, economy, time, death, weapons, storyline, and magic. Author WebMaster |  | 2002-10-31 | ''Emergence'' - [AI demos] A PC-based software system, designed for the creation of interactive art. In this system, three dimensional, computer generated environments and autonomous, animated characters are displayed in real-time Author WebMaster |  | 2002-10-18 | ''RPG engine list'' - [RPG] Link Author WebMaster | |
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