|
 |

Programación de juegos |  |
| Desarrollo de juegos en general |
|
|
| |
| Animación física en juegos |
|
|
| |
| Edición de niveles y diseño artístico de videjuegos |
|
|
|
 | 2003-04-12 | ''HFX textures'' - [Edición de Quake] A Good textures and models for quake site Autor WebMaster |  | 2003-01-28 | ''QuArK 6.x'' - [Gratuitas] Map-editor for many games: Quake 1, Hexen 2, Quake 2, Heretic 2, Half-Life, Sin, Kingpin, Soldier of Fortune, Quake-3:Arena, Star Trek:Voyager-Elite Force and a few more... Autor WebMaster |  | 2003-01-21 | ''Tomb Raider editing'' - [Edición de niveles y diseño artístico de videjuegos] Models and levels Autor WebMaster |  | 2003-01-06 | ''AEON's'' - [Edición de niveles y diseño artístico de videjuegos] Maps section Autor WebMaster |  | 2003-01-06 | ''Inside 3D'' - [Edición de niveles y diseño artístico de videjuegos] Game editing for Quake, Quake 2, Half-Life, Jedi Knight Autor WebMaster |  | 2003-01-06 | ''Annihilator's Game Editing Site'' - [Edición de niveles y diseño artístico de videjuegos] Game editing for Quake, Quake2, StarCraft, Unreal, Sin, Total Annihilation, and Half-Life. Autor WebMaster |  | 2003-01-06 | ''Quake Lab 2'' - [Edición de Quake] Game editing for Quake2 Autor WebMaster | |
|
|
|
 | 2003-01-28 | ''Yursoft'' - [Consolas] PockePC and XISO-CD generator for XBox Autor WebMaster |  | 2003-01-28 | ''Mophun'' - [Motores de juegos] mophun™ is a gaming platform that will make your phone rock! With the mophun™ game engine in your phone, you will be able to download graphic rich realtime interactive games never before seen on mobile phones. Sony-Ericsson is the first manufacturer that has integrated the mophun games engine in its phones. Mophun will also be available in a range of new mass market handsets shortly. Autor WebMaster |  | 2003-01-21 | ''C++/MFC source code imaging library'' - [Procesado de imagen] CImageBuffer project is a C++ MFC library for image analysis, jpeg, dib and dicom, directshow™ video capture and TWAIN sources manager. It comes with full source code and can be compiled in ANSI or in UNICODE mode, and the advanced version can be compiled using Microsoft Visual Embedded Tools 3.0 (with Pocket PC 2002 SDK). Autor WebMaster |  | 2002-11-27 | ''Juegos para móviles en Gamasutra'' - [Juegos para móviles] Autor Vicenç García Altés | |
|
|
|
 | 2003-05-26 | ''E3-2003: Half-Life 2 Gameplay video'' - [Motores de juegos] Great. Autor WebMaster |  | 2003-04-12 | ''Premier press'' - [Motores de juegos] Books on game developing Autor WebMaster |  | 2003-01-28 | ''Artificial Intelligence Tutorials'' - [IA: misceláneo] BOTS with source!!!!! Autor WebMaster |  | 2003-01-28 | ''Mophun'' - [Motores de juegos] mophun™ is a gaming platform that will make your phone rock! With the mophun™ game engine in your phone, you will be able to download graphic rich realtime interactive games never before seen on mobile phones. Sony-Ericsson is the first manufacturer that has integrated the mophun games engine in its phones. Mophun will also be available in a range of new mass market handsets shortly. Autor WebMaster |  | 2003-01-28 | ''Djidjoo'' - [Terrenos] SCREENSHOTS Autor WebMaster |  | 2003-01-28 | ''Anarchy Online'' - [Juegos de rol] A fantastic MMORPG Autor WebMaster |  | 2003-01-23 | ''FPSE - A 3D Game engine'' - [Proyectos] A 3D Game engine in development Autor Manuel Lucas Viñas Livschitz |  | 2003-01-06 | ''Buzzsaw'' - [Misc] Quake 1-3, Halflife and Unreal Tournament levels and textures Autor WebMaster |  | 2002-12-12 | ''Advanced Collision Detection Techniques'' - [Motores de juegos] Autor WebMaster |  | 2002-12-12 | ''Simple Intersection Tests For Games'' - [Motores de juegos] Autor WebMaster |  | 2002-11-17 | ''Tutorial de Fastgraph 3D'' - [Motores de juegos] Aunque es un tutirla de la librería Fastgraph es un tutorial muy descriptivo para iniciarse en programar 3D Autor WebMaster |  | 2002-11-06 | ''3d Rambles'' - [Motores de juegos] Some basic points about game design Autor WebMaster |  | 2002-11-01 | ''Pix'' - [Motores de juegos] Pix is a "game kernel", written for TP/BP7, and currently being ported to C Autor WebMaster |  | 2002-11-01 | ''How do I make games?'' - [Motores de juegos] A path to game development for programmers Autor WebMaster |  | 2002-11-01 | ''Generando terrenos'' - [Motores de juegos] Autor WebMaster |  | 2002-11-01 | ''Game Design: The Essence of Computer Games'' - [Motores de juegos] Reglas para un buen juego Autor WebMaster |  | 2002-11-01 | ''The Art of Computer Game Design'' - [Motores de juegos] Una gran colección de artículos en revistas Autor WebMaster |  | 2002-11-01 | ''Progressive vs. Experience games'' - [Motores de juegos] Dos puntos de vista para los juegos Autor WebMaster |  | 2002-11-01 | ''Implementing A Scripting Engine'' - [Motores de juegos] Autor WebMaster |  | 2002-11-01 | ''Space Game Design Tips'' - [Motores de juegos] Autor WebMaster |  | 2002-10-26 | ''Project FY'' - [Motores de juegos] FY será un juego FPS Autor WebMaster |  | 2002-10-26 | ''Fly3D'' - [Motores de juegos] Motor de juegos 3D gratuito Autor WebMaster |  | 2002-10-26 | ''Programming page in OpenGL and DirectX'' - [Motores de juegos] Lake Side Autor David Oard |  | 2002-10-23 | ''A Decent First-Person Camera'' - [Motores de juegos] Tutorial con código fuente Autor WebMaster |  | 2002-10-23 | ''Become a Computer Game Developer'' - [Motores de juegos] Autor WebMaster |  | 2002-10-20 | ''OpenGL games list'' - [Tutoriales de juegos 3D] A list of links about commercial games, free games, and
resources for game programmers [very good] Autor WebMaster |  | 2002-10-20 | ''Quake Developer's Pages'' - [Motores de juegos] A link list about Quake in all aspects (mostly technical) Autor WebMaster |  | 2002-10-20 | ''Crazy pixels'' - [Motores de juegos] Advanced graphics programming including: A portal engine
and a DirectX Wizard Autor WebMaster |  | 2002-10-20 | ''Simple Direct Media layer'' - [Motores de juegos] SDL is a free (LGPL) cross-platform multi-media development
API, used for games, game SDKs, demos, emulators, MPEG players, and other
applications. Copyright SDL |  | 2002-10-18 | ''BYOND'' - [Motores de juegos] A free 2D game developing system designed for RPG, and
Strategy gaming over internet Autor WebMaster |  | 2002-10-18 | ''Blitz'' - [Motores de juegos] A commercial game programming language Autor WebMaster |  | 2002-10-18 | ''The Clickteam'' - [Motores de juegos] A comercial 2D game developing system Autor WebMaster |  | 2002-10-18 | ''3D Game engine'' - [Motores de juegos] An abandoned GPL 3D Game engine (DOS/Linux) Autor WebMaster |  | 2002-10-18 | ''The 3D Game maker'' - [Motores de juegos] An award 3D game maker for non-programmers Autor WebMaster |  | 2002-10-18 | ''3D Gamestudio'' - [Motores de juegos] A 3D game maker Autor WebMaster |  | 2002-10-18 | ''BlackFish'' - [Motores de juegos] A GPL 3D isometric game with editor Autor WebMaster |  | 2002-10-18 | ''Freecraft'' - [Motores de juegos] A GPL Warcraft/Starcraft clone Autor WebMaster |  | 2002-10-18 | ''Indiana Java'' - [Motores de juegos] and the network of doom Autor WebMaster |  | 2002-10-18 | ''SCUMM'' - [Motores de juegos] Umm... It sounds me: Loom, Sam & Max Hit the Road,
Indiana Jones & The Fate of Atlantis, Day of the Tentacle, The Curse
of Monkey Island, Monkey Island 2: LeChuck's Revenge & The Secret
of Monkey Island Autor WebMaster |  | 2002-10-18 | ''mad: adventure game engine'' - [Motores de juegos] Like old adventure Sierra games Autor WebMaster | |
|
|
|
 | 2003-03-13 | ''The DirectX Experience'' - [DirectX] DX source and tutorials (not updated since '98) Autor WebMaster |  | 2003-03-13 | ''Programmers Heaven .COM'' - [DirectX] DX section Autor WebMaster |  | 2002-12-22 | ''El 'Parchis' en Java'' - [Demos de juegos 2D] Juego gratis Autor WebMaster |  | 2002-11-01 | ''PCGPE'' - [Tutoriales de juegos 2D] All about msdos game programming Autor WebMaster |  | 2002-11-01 | ''Isometric views'' - [Tutoriales de juegos 2D] An introduction Autor WebMaster |  | 2002-11-01 | ''Isometric Engines - are they for you?'' - [Tutoriales de juegos 2D] Autor WebMaster |  | 2002-11-01 | ''The use of 3D hardware in a 2D game'' - [Tutoriales de juegos 2D] Autor WebMaster |  | 2002-11-01 | ''The Case for Random Maps'' - [Tutoriales de juegos 2D] Autor WebMaster |  | 2002-11-01 | ''Hexagonal coordinates explained, including hex/pixel coordinate conversion'' - [Tutoriales de juegos 2D] Autor WebMaster |  | 2002-11-01 | ''Isometric, Dimetric, Axonometric projections'' - [Tutoriales de juegos 2D] Autor WebMaster |  | 2002-10-26 | ''Thaputer Productions'' - [Demos de juegos 2D] Tutoriales y demos de juegos con código fuente Autor WebMaster |  | 2002-10-26 | ''GCUK'' - [Tutoriales de juegos 3D] Tutoriales de programación de videojuegos Autor WebMaster |  | 2002-10-26 | ''GameTutorials'' - [Tutoriales de juegos 3D] Tutoriales de programación de videojuegos Autor WebMaster |  | 2002-10-20 | ''Gamedev'' - [Tutoriales de juegos 3D] A meeting point for game programmers Autor WebMaster |  | 2002-10-20 | ''CFXWeb'' - [Tutoriales de juegos 3D] A meeting point for game programmers Autor WebMaster |  | 2002-10-20 | ''OpenGL games list'' - [Tutoriales de juegos 3D] A list of links about commercial games, free games, and
resources for game programmers [very good] Autor WebMaster |  | 2002-10-20 | ''NeHe productions'' - [OpenGL: Demos] A very famous OpenGL and game tutorials source [very
important] Copyright ©1997-2002 NeHe Productions. All Rights
Reserved. |  | 2002-10-20 | ''Apron'' - [OpenGL: Demos] Advanced and basic OpenGL Autor WebMaster |  | 2002-10-18 | ''Escape Velocity Expansion Set'' - [Sprites] A site full of free 2D sprites Autor WebMaster |  | 2002-10-18 | ''Reiner's tilesets'' - [Sprites] A site full of really free 2D sprites with animation Autor WebMaster |  | 2002-10-18 | ''BlackFish'' - [Motores de juegos] A GPL 3D isometric game with editor Autor WebMaster |  | 2002-10-18 | ''Freecraft'' - [Motores de juegos] A GPL Warcraft/Starcraft clone Autor WebMaster |  | 2002-10-18 | ''Indiana Java'' - [Motores de juegos] and the network of doom Autor WebMaster |  | 2002-10-18 | ''SCUMM'' - [Motores de juegos] Umm... It sounds me: Loom, Sam & Max Hit the Road,
Indiana Jones & The Fate of Atlantis, Day of the Tentacle, The Curse
of Monkey Island, Monkey Island 2: LeChuck's Revenge & The Secret
of Monkey Island Autor WebMaster |  | 2002-10-18 | ''mad: adventure game engine'' - [Motores de juegos] Like old adventure Sierra games Autor WebMaster |  | 2002-09-24 | ''Pingus'' - [Juegos 2D en código abierto] A Lemmings(tm) clone Autor Ingo Ruhnke & David Philippi |  | 2002-09-01 | ''Liquid War'' - [Juegos 2D en código abierto] A unique multiplayer wargame Autor Thomas Colcombet |  | 2002-08-26 | ''Crimson Fields'' - [Juegos 2D en código abierto] A unique multiplayer wargame Autor Crimson Fields |  | 2002-08-26 | ''Chromium BSU'' - [Juegos 2D en código abierto] Shooter Autor Mark B. Allan | |
|
|
|
 | 2003-05-07 | ''AABB Trees'' - [Tutoriales de física] This week (or year, if you’ve been following the column) is on AABB (axis aligned bounding box) trees, the lovely and efficient bounding volume hierarchy that will bring you back into the realm of happiness… … and maybe let you speed some things up along the way. Not only that, I’ve included some sample code and a demo. Autor WebMaster |  | 2003-05-07 | ''Collision Detection algorithms (very good)'' - [Tutoriales de física] The problem of collision detection between moving objects is fundamental to simulations of the physical world. It has been studied in many different communities including robotics, computer graphics, computer-aided design, and computational geometry. There are several algorithms for collision detection. Examples include the Lin-Canny closest features algorithm, V-CLip, I-Collide, OBB-tree, and KDS. Autor WebMaster |  | 2003-05-07 | ''Melax - Dynamic Plane Shifting BSP Traversal'' - [Tutoriales de física] Technical Demo Autor WebMaster |  | 2003-04-12 | ''Rigid Body Dynamics'' - [Tutoriales de física] Physical simulation for games Autor WebMaster |  | 2002-12-22 | ''Peter Dalton's Home Page'' - [Motores 3D] BSP, PVS, Collision Autor WebMaster |  | 2002-12-19 | ''BRILLIANeT'' - [Misc] Old-fashioned C/C++ source code and tutorials Autor WebMaster |  | 2002-12-12 | ''This site is dedicated to the graphical simulation of nature'' - [Misc] LParsers an so on Autor WebMaster |  | 2002-12-12 | ''Exploring Spring Models'' - [Tutoriales de física] This article reviews the implementation of a spring model from its simplest form to more sophisticated applications, taking the subject a step beyond the material available in most references Autor WebMaster |  | 2002-12-12 | ''Snooker Balls'' - [Tutoriales de física] So, here's the maths. The two balls on the left have just collided Autor WebMaster |  | 2002-12-12 | ''Bouncy bouncy'' - [Tutoriales de física] Bouncing off the floor Autor WebMaster |  | 2002-10-26 | ''Fly3D'' - [Motores de juegos] Motor de juegos 3D gratuito Autor WebMaster |  | 2002-10-26 | ''Particle System API'' - [Demos de física] OpenGL con código fuente y demo Autor WebMaster |  | 2002-10-26 | ''Particle engine'' - [Tutoriales de física] Con explicación, código fuente y demostración Autor WebMaster |  | 2002-10-23 | ''Phisical Simulation'' - [Tutoriales de física] Autor WebMaster |  | 2002-10-20 | ''Wu Pixels'' - [Animación de partículas] Particle antialiasing Autor Hugo Elias | |
|
|
|
 | 2003-04-12 | ''UV Mapping for Games'' - [Tutoriales de Lightwave] Tutorial Autor WebMaster |  | 2003-03-13 | ''Programmers Heaven .COM'' - [DirectX] DX section Autor WebMaster |  | 2003-01-23 | ''FPSE - A 3D Game engine'' - [Proyectos] A 3D Game engine in development Autor Manuel Lucas Viñas Livschitz |  | 2003-01-21 | ''Tomb Raider editing'' - [Edición de niveles y diseño artístico de videjuegos] Models and levels Autor WebMaster |  | 2002-12-12 | ''Fast Real-Time 2.5D Terrain Render'' - [Proyectos] Search for a good algorithm Autor Manuel Lucas Viñas Livschitz |  | 2002-12-01 | ''Cube'' - [Juegos 3D en código abierto] Landscape-style engine that pretends to be an indoor first person shooter engine. Combines very high precision dynamic occlusion culling with a form of geometric mipmapping on the whole world for dynamic LOD for configurable fps & graphic detail on most machines. Uses OpenGL & SDL. Includes source, demo and editor. Autor WebMaster |  | 2002-11-01 | ''PCGPE'' - [Tutoriales de juegos 3D] A Simple Explanation of BSP Trees Autor WebMaster |  | 2002-11-01 | ''PCGPE'' - [Tutoriales de juegos 3D] Transformaciones de perspectiva a partir del ángulo de apertura y las distancias cercana y lejana Autor WebMaster |  | 2002-10-31 | ''Emergence'' - [Demos de IA] A PC-based software system, designed for the creation of interactive art. In this system, three dimensional, computer generated environments and autonomous, animated characters are displayed in real-time Autor WebMaster |  | 2002-10-26 | ''GLdomain: Demostraciones de videojuegos con código
fuente!!!!'' - [Demos de juegos 3D] Con código fuente y demo: FPS, Un simulador de
vuelo con terrenos, Pong3D Autor WebMaster |  | 2002-10-26 | ''Steinware'' - [Demos de juegos 3D] Tutoriales y demos de juegos con código fuente Autor WebMaster |  | 2002-10-26 | ''GCUK'' - [Tutoriales de juegos 3D] Tutoriales de programación de videojuegos Autor WebMaster |  | 2002-10-26 | ''GameTutorials'' - [Tutoriales de juegos 3D] Tutoriales de programación de videojuegos Autor WebMaster |  | 2002-10-26 | ''Fly3D'' - [Motores de juegos] Motor de juegos 3D gratuito Autor WebMaster |  | 2002-10-23 | ''DEMOn Zone'' - [Demos de juegos 3D] Juegos 3D con código fuente: MetaBalls, Direct3D8 Vertex Shaders Motion Blur Demo, efecto lluvia, billar 3D, Terrenos Autor WebMaster |  | 2002-10-23 | ''3D World Design'' - [Tutoriales de juegos 3D] Tutorial centrado en el diseño de mundos 3D basados en terrenos Autor WebMaster |  | 2002-10-23 | ''Drunken Hyena'' - [DirectX] Juegos en DX gratis con código fuente Autor WebMaster |  | 2002-10-20 | ''3D Animation formats'' - [Juegos 3D] A link to a list of 3D gamming animation formats: MD2,
MD3,... Autor WebMaster |  | 2002-10-20 | ''3D Character Animation Guide'' - [Juegos 3D] An animation guide using OpenGL and 3DS Max Autor WebMaster |  | 2002-10-20 | ''WSU'' - [Tutoriales de juegos 3D] Advanced graphics programming tutorials about MFC, DirectX,
OpenGL games: DirectX Skin mesh animation,... Autor WebMaster |  | 2002-10-20 | ''Gamedev'' - [Tutoriales de juegos 3D] A meeting point for game programmers Autor WebMaster |  | 2002-10-20 | ''CFXWeb'' - [Tutoriales de juegos 3D] A meeting point for game programmers Autor WebMaster |  | 2002-10-20 | ''OpenGL games list'' - [Tutoriales de juegos 3D] A list of links about commercial games, free games, and
resources for game programmers [very good] Autor WebMaster |  | 2002-10-20 | ''Crazy pixels'' - [Motores de juegos] Advanced graphics programming including: A portal engine
and a DirectX Wizard Autor WebMaster |  | 2002-09-09 | ''BZFlag'' - [Juegos 3D en código abierto] 3D networked multiplayer tank battle game Autor BZFlag.org |  | 2002-09-07 | ''FlightGear flight simulator'' - [Juegos 3D en código abierto] A GPL flight simulator Autor FlightGear |  | 2002-07-13 | ''Torcs'' - [Juegos 3D en código abierto] The Open Racing Car Simulator (GPL) Copyright © Eric Espié & Christophe Guionneau, 1999,
2002. |  | 2002-05-30 | ''glTron'' - [Juegos 3D en código abierto] A Tron motorbike racing game Autor Andreas Umbach |  | 2000-05-02 | ''GLHeretic'' - [Juegos 3D en código abierto] Heretic for Linux and OpenGL Autor WebMaster |  | 2000-01-01 | ''Asteroids3D'' - [Juegos 3D en código abierto] A GPL asteroids game for Linux Copyright (C) 2000 Stuart Mark Pomerantz | |
|
|
|
 | 2003-01-28 | ''Anarchy Online'' - [Juegos de rol] A fantastic MMORPG Autor WebMaster |  | 2002-12-12 | ''This site is dedicated to the graphical simulation of nature'' - [Misc] LParsers an so on Autor WebMaster |  | 2002-11-01 | ''NPC Conversations'' - [Tutoriales de IA] Tutorial Autor WebMaster |  | 2002-11-01 | ''Space Game Design Tips'' - [Motores de juegos] Autor WebMaster |  | 2002-11-01 | ''Game Design: The Essence of Computer Games'' - [Motores de juegos] Reglas para un buen juego Autor WebMaster |  | 2002-11-01 | ''The Art of Computer Game Design'' - [Motores de juegos] Una gran colección de artículos en revistas Autor WebMaster |  | 2002-11-01 | ''Progressive vs. Experience games'' - [Motores de juegos] Dos puntos de vista para los juegos Autor WebMaster |  | 2002-11-01 | ''Implementing A Scripting Engine'' - [Motores de juegos] Autor WebMaster |  | 2002-11-01 | ''Big List of Plots'' - [RPG] Very important Autor WebMaster |  | 2002-11-01 | ''The Laws of Online World Design'' - [RPG] Very important Autor WebMaster |  | 2002-11-01 | ''Leveling Up the CRPG'' - [RPG] An good article Autor WebMaster |  | 2002-11-01 | ''Mu's Unbelievably Long and Disjointed Ramblings About RPG Design'' - [RPG] Includes topics such as balance, food, economy, time, death, weapons, storyline, and magic. Autor WebMaster |  | 2002-10-31 | ''Emergence'' - [Demos de IA] A PC-based software system, designed for the creation of interactive art. In this system, three dimensional, computer generated environments and autonomous, animated characters are displayed in real-time Autor WebMaster |  | 2002-10-18 | ''RPG engine list'' - [RPG] Link Autor WebMaster | |
|